Yeeps protect Alpha 0.42
Game Introduction
This game is in early alpha and far from done. So feel free to comment any bugs or glitches you may find. Some mechanics are inspired by "five nights at freddys 4" and the games style and where the world sets place is of course inspired by "Yeeps: hide and seek".
How To Play
WARNING: This game contains jumpscares! So if you're not ready for a spook, do not play it! ========================================== Protect your skybase from the seeker! sky base 1: Sides: Look over them, if the seeker is not there you may save some time but if he is there you lose. You must listen, if you hear foot steps then throw down an inpulse bomb and he will go away for some seconds. If you don't hear any foot steps DO NOT throw down an inpulse bomb! The seeker can show up on both sides. If you ignore him for to long he will find you and you will lose! Front side: Look under the sky base! if you see bombs then click on them to remove them. To many and they might explode! More sabotages: there might spawn more sabotages such as smoke bombs or loud hider detectors. So be care full! Survive till the end to WIN! ========================================== 0.42 OUT NOW! Fixed bugs: Cat appearing in wrong gamemodes. Insects appearing in wrong gamemodes. ========================================== 0.41 OUT NOW! Fixed bugs: Dead insects not disappearing correctly. Layering problems between insects and the head decoy. ========================================== 0.4 OUT NOW! Another skybase has been added based on the fantacy update. It brings some new mechanics such as a pet and goblins. So have fun encountering those! ========================================== 0.3 OUT NOW! The new Nightmare skybase has now been added. This new skybase works very differently from previous gamemodes and it will probably be tweaked in the future, for now it mostly contains the mere basics of the skybase. I've also added some sound effects to the main menu. Similar stuff will probably also come to the previous skybases to make them feel more submersive. lastly I have gone back and changed some of the code for when the seeker chooses what side on the skybase to be on. It should be more balanced but it's not perfect, it will hopefully stop the seeker from camping on the same side for to long. I hope you all enjoy the new update! Thanks for all the support, we just hit 2000 views! //Ax11Ca ==========================================
Author
Ax11Ca
Category
Game Information
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