sm64: 209 moveset

Game Introduction

This took 3 days, a little longer than i hoped as i needed to install Ubuntu image to decompile sm64 and install blender 3.5 to get fast64 (https://github.com/Fast-64/fast64) to export correctly. Then re-pose the model and with the version in setup sprite. The fast64 action export python script is included in a comment block of fast64 sprite. 3.5mb is alot, but mario moveset has less smooth motion than mmd motions, so many deltas are larger that ±128. I was hoping for 2.5mb originally. Issues: Some clipping on the hat at certain angles It caches the decoded xyz of current animation. Armature would have better compression but need long loading and be slower at runtime. Without the swimming and credits, bowser & intro, the core moveset is about 1mb of json. You could probably store only 12fps, as well to reduce size. 3d engine by @chrome_cat (no triangles were harmed in the making of this project)

How To Play

SM64 Mario 209 moveset stored to 3.5mb (8270 frames) I'm not planning on making sm64 game. Just experimenting with sprite animations compression.

Author

sly_i

Category

Game Information

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