Ship Simulator [abandoned project]
Game Introduction
https://scratch.mit.edu/studios/30427311/ This project is a ship simulator and was meant to release on my main account a long time ago. I never completed it and lost interest in the project due to the following issues... - ship manoeuvring in real-life can be very slow (to the extent it can be measured in hours), even with adjustable time warp it's probably not going to be interesting to play. It's also hard, the physics are not like driving a car or really anything most people would be familiar with. - the project size is massive, I shouldn't have gone with realistic graphics. It's already over 50 MB. - there were some technical problems with continuing, namely the unsolved collision physics (which do not exist). If I were to finish it, I'd rather redo everything else too as the choices I made weren't as good as what I'd make now. CONTROLS WASD to control main propulsion (e.g. propellers and rudder, or azimuth thrusters) Q/E to control bow thrusters Scroll/up/down arrows to zoom. -/= to change simulation speed P to pause CREDITS: https://openaerialmap.org/ https://www.pond5.com/stock-footage/item/87139745-top-down-view-empty-river-barge https://www.r****t.com/r/pics/comments/3i30ju/aerial_view_of_cruise_ships_xpost_from/ https://photo-assets.superyachttimes.com/photo/16852/image/large-5433897e592f9806c1c4dbe3d9d32a99.jpg OCRB https://unsplash.com/photos/goP1JhM2-48 https://opengameart.org/content/51-ui-sound-effects-buttons-switches-and-clicks https://freesound.org/people/blaukreuz/sounds/397694 https://freesound.org/people/luminadii/sounds/336767 https://freesound.org/people/IsraGallo/sounds/514441
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Author
awesome-llama-test
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Game Information
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