Streets of Rage V1.12.2

Game Introduction

PLAY THE NEW ONE INSTEAD: https://scratch.mit.edu/projects/885694058/ Credits: @AntonScratchy1996 for Base Engine (I improved it) Sega and Bomber Games made sprites and music --------------------------------------------------------------------------------- Update Log: -1.12.2 -Fixed Crate Glitch where crate won't spawn -Shadow sprite updated -Stage Fixes that will be useful in the future... -V1.12 ***Testing Grabbing Mechanics with a test dummy (Test Dummy is at the top of the Sprites) -Fixed Death Bugs -New Punch Effects -Can Jump Sideways when doing a Neutral Jump -SuperMeter decrease from knockdown is more Balanced -Fixed Small Bugs with the Night Mode (Game gets darker through hours 20 to 24) -V1.11 -Fixed Glitch where you could Jump during a Special or Star Move -Added Grain Filter for 80/90's theme (Default off) -Added Pages to the Options -The Game Gets Darker (Once it is the 19th hour) -Added No Side Scroll to Options -Enemies won't hit you when you're down -Apple changes health from 1/4 to 1/3 -Fixed glitch where 1/4 and 1/3 health would give 1/2 and 2/3 health -V1.10 The Art Arc -The ENTIRE STAGE has been drawn. It's a little more blurry in fullscreen (Turbowarp Fixes that a bit) -The following is drawn by me Crate, Turkey, Apple Police Car, Pipe, Knife, and Foreground (Lamp, car, fire hydrant) -V1.9 -Possibly fixed a glitch where the game would stop spawning enemies randomly to clone overflowing -PS4 Controller Support (For you Console Gamers) -Apple gives 1/4 of your health instead of 1/3 -Small SEGA Animation when the stop sign is clicked ---V1.8 -Gave a very small amount of invincibility to the first 2 punches of the basic combo -Changed the look of Offensive Special because one of my friends said his arm and fist looked like a... nevermind -Gave some attacks blur animation -Boss' Dash Punch's damage is changed by the level -New Sprite for Scratch lying down after falling ---V1.7 -First Enemy to Spawn (After the tutorial) is the base enemy) -Glitch where Boss Fell in the wrong direction fixed -Super Meter slightly increases for every 5 kills -Increased amount of kills needed to go to next level -Game can spawn in 2 crates on screen instead of 1 ---V1.6 -Bosses Spawn More Often -Can't choose the same button for the controls -Strong Attack (Hold Attack) can be executed faster -Knife Enemy has a new attack (Walking Terror, runs with a knife, the bane of every Streets of Rage player) -Player's Basic Combo now only has 1 kick (Strong Attack still has the 2 kicks) -Player starts with 25% of their Super Meter instead of 0% ---V1.5 -Balanced Attack Damage for enemies and player -Scratch Cat has Idle Animation -New Enemy (Y.Signal) He does a slide attack that can be countered with a jump attack -Slightly Shortened Long Ranged Jump Height -Changed Long-Ranged Jump Physics ---V1.4 -Health Bar Smoothly Loses and Gains Health -Added new music (Game Over, Stage Clear, Go Straight from Bomber Games) -Took a while but now it can scroll left and right -Minimized health bar so the boss bar can fit next to it ---V1.3 -Changed the thumbnail from May 2 to April 15 (The game's earliest remix I could find) -Slowed the backstory so the whole song plays -Can Walk around with Strong Attack enabled -Changed forward Jumping Physics -Added Defensive Special -Fixed Boss Bar getting behind the foreground ---V1.2 -Gave Boss New Attack (Dash Punch) -Shortened Super Meter so stars can fit beside it -Added barriers to the edge of the screen -Lose Super Meter if Dead or if have fallen ---V1.1 -Added Tutorial -Basic Enemies Spawn during the Boss -Enemy Attack Hitbox Added -Increased Health amount for enemies during level transitions -Decreased Jump Kick Hitbox Size -Stage Start Intro at the beginning of the Stage -Changeable Controls -Added Super Attack and Super Meter Bar ---V1.0 -The base game is released (V1.0) #final

How To Play

Turbowarp Link: https://turbowarp.org/684063689?hqpen //Click the Green Flag Twice to Start\\ //Default Controls\\ --You can change them by pressing the Stop Button-- Left Key - Left Right Key - Right Up Key - Up Down Key - Down Z Key - Jump X Key - Attack / Pick up Items Hold X Key - Strong Attack C Key - Special (Need at least 10% of your Super Meter) - Defensive Special - C + No Arrow Keys - Offensive Special - C + Down or Up - Ranged Special - C + Left or Right C Key - Star (Need 100% of your Super Meter) X + C Key - Backup Request SpaceBar - End Combo Defeat enemies and get bigger points by leveling up, however, the difficulty increases. Type your score in the comments! Combo Feature: If you hit enemies, your Combo score will increase. The more damage you do, the more points you will get after you stop the combo by pressing the spacebar. If an enemy hits you, the combo breaks and you don't get any points. A good idea is to stop the combo when you get overwhelmed by many enemies surrounding you. Here are 20 Improvements/Changes: -Thumbnail -Health Bar -Spawning Crates to regain Health -Background and Music are changed -Score (Above Health Bar) and Level (Right Corner) are in Streets of Rage 2 Font -Scratch Cat has a headband and gloves -Level alters the difficulty of enemies rather than just the amount of them -Super Meter (Below Health) is used for Special Attacks -Enemies vary in colors -Various Game Engine Flaws fixed -Special Attack -Lives -Police Backup and Lives can be earned with points -Enemies fall when jump kicked -New enemy types and bosses -Game shows the final score upon your death -Basic combo attack added -Combo Meter to increase points like in Streets of Rage 4 -Weapons for players -Get a rating for how many points you got

Author

billyismegood

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Game Information

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